I
knew that rendering would take a very long time for this project. I
started the process on August 19th, 2016. The last rendered frame was
created on October 10th, 2016. And this was only for the hd540 version! That is over a month and a half of
rendering. However, most of this was due to errors in rendering; I
think that almost every scene was completely rendered at least twice because of rendering errors. Most were my fault, like a lack of version control. Sometimes, however, sometimes there were odd rendering artifacts that I cannot explain.
Instead
of writing too much, I will simply list the rendering errors that
occurred, and had to be fixed, and thus re-rendered.
-Washed
out images
-Camera
out of focus
-Low
resolution background elements
-Lighting
errors: wrong intensity; wrong color; wrong settings; etc.
-Shadow
errors
-Alpha
Channel errors
-Wrong
textures for items
-Untextured
items
-Odd
rendering artifacts (This is the only type of error that was not my
own fault)
-Low
quality options checked for rendering
-Mismatching
renders from different computers
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