My
brother was working on a different animation project where he needed
to source animation. His research turned up Mixamo, a free source of
pre-created animation. I remember that he had told me about it some
time ago, but my own pride precluded me from using these sorts of
resources during our video game production. I didn't even look at it.
But
then he told me about Mixamo again, in regards to yet another project
he was working on. Something about the way he described it this time
made me think of another project that I'd had in mind for some time
(and still have in mind), so I decided to give it a look.
I
had been turned on by the idea of using Mixamo's animation primarily
for video game production. Part of this Adobe platform also includes
tools for creating digital characters, which can then be animated
using the Mixamo set of tools. I thought this would be great for
quick turn-around production proofs for video games.
But
looking at the tool set that was available from Mixamo, it quickly
became clear that these tools were perfectly suited for this
production of "The Music of Erich Zann." Instead of needing
to learn a whole new set of hardware and software in using
motion-capture, I decided that I would instead utilize these pre-made
animations.
(Just to be clear, these dances don't appear in "The Music of Erich Zann."
Website:
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