The
only real difficult challenge with Zann's clothing came with the
buttons that I wanted to add on his shirt. I knew it would be
difficult, so at first I decided against it. Well, I didn't think
that modeling the buttons would be difficult, but I did know that
once Zann was setup for animation, that the buttons would react and distort in
odd ways with the skeleton.
Anyways,
after finishing the rest of Zann, I tried to make the buttons. They
looked good... but only if I didn't animate his torso. I knew that
wasn't going to be an option, so I tried to figure out a way to set
up the skeleton, and/ or skin weight, or lots of other things in
order to make this work. Unfortunately I couldn't figure out a
solution. The skinned model would never animate just the way that I
wanted it to when applied to the skeleton. That is, the buttons would
stretch and distort into odd shapes when Zann's torso was moved. So after
painstaking trials, I eliminated the buttons from his shirt.
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