One
thing to note, right from the get-go is that this film is completed
as I start to write here. I figured (perhaps wrongly) that if I had
time to write such a development blog, that should have been time
spent on the actual development of the film, not this blog. Further,
another reason I waited until I was complete to write this is that I
don't like to talk about things until they are done. This is mainly
because this will lead me to talk a lot about lots of different
projects, including projects that never reach completion. I don't
want to be the kind of person that talks about completing a project,
but doesn't actually complete the project. Thus, I will try to recall
(the best I can) the process I went through over the course of the
last year.
A
year.
This
film took a year to complete. It is definitely the longest time that
I've spent on any of my animations; however, "The Music of Erich
Zann" is probably my best animation to date. Perhaps to do the
best work, I must spend a lot of time on it. That notion bothers me,
as I typically prefer to finish things quickly, and be done with
them. However, the quality of my previous animations probably speaks
to the fact that none of them took longer than a couple of months to
complete.
After
viewing the nearly-finished product of "The Music of Erich
Zann," I watched my old animations, too. They made me cringe,
and I wish that I had worked more, or focused better on them,
especially "Akutagawa's Rashomon." There are many things
that I like about that animation, but there are so many details that
I skipped in order to rush through it, and thus it looks a lot worse
than I remembered.
Some
people might say that I should go back and fix that project, but I
haven't adequately developed the skill of revisiting and improving
old projects; those projects are done, and I am moving on to make
better projects in the future. In fact, the future project that I
will begin soon is part of my motivation for writing all of this; I
hope that I can remember the good techniques that I learned,
and try to resolve the problems that still remain. That will,
hopefully, make my next project even better!
Website: Contacts:
No comments:
Post a Comment